08 April 2019

Thoughts on the Maus

Maus (World of Tanks Blitz)
Panzer VIII Maus in Legionary Camouflage

One of my guilty pleasures is playing World of Tanks Blitz on the iPad to chill out. Nathan and I started an account back at Christmas 2014, and we've played far too many games since. I don't do many video games, but this one has stuck. I find that it's got a great combination of being a game you can play for fun and also a bit more seriously. You have teams of 7 players facing themselves off across a variety of different maps. You can platoon with one other person if you want to work as a sub-team. All the tanks are pretty unique with different play styles. The game has vehicles from the start of armoured warfare to the 1960s. The tanks range from actual vehicles to prototypes (either built or blueprinted) to pure fantasy tanks (we hates those, my precious). I'll never be a great player (I don't have the reflexes), but I know from game stats that I'm an above-average player.

I've recently been grinding crew experience on the Maus. The Maus was a super-heavy panzer designed in 1944 which got as far as part-built prototype hulls and a turret. In some ways, the Nazis were lucky that it never reached production as it would have been an absolute resource hog and easily flanked by more mobile forces. However, on a 500m x 500m battlefield it does quite well.

I've learned a few things playing it. I'm not great at this tank, but some things become obvious.

1. Wait and see where your team goes at the start before you move. At 20 km/h you can't afford to go the wrong way.

2. Never look an enemy in the face until you mean to shoot them (because your armour is stronger when angled).

3. The damage you block, and as a result stop your team taking, is more important than the damage you do. You can block a lot as you are one of the most heavily armoured tanks in the game.

4. You can easily pin a flank as the enemy don't like approaching you (albeit cheeky medium tanks will try and circle you).

5. If you're going to die, position yourself so your wreck gives your team hardcover, not the enemy.

6. Don't get stressed; like the American T95 tank destroyer (the 'doom turtle') you're slow to get to position and half the time the rest of the team forgets that or screws things up by splitting up so you are alone. You can only do what you can do.

7. Consider the terrain and run on roads if you can as you are faster and can turn better.

8. The gun is good enough for snapshots as it aims quickly. This helps you when you look away to improve the armour and then flick it in to take a shot.

I ended up putting the Legionary camouflage on the tank (named after the European winners of the Blitz Twister Cup in 2017) as it looks great.

8 April 2019

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