03 September 2025

Traveller - The Jägermeister Adventure - Ep 6 - Pursuit of the Hirondelle (Spoilers, AI)

 The Assured Couriers logo. A red filled circle with a yellow outline semi-circle at the top, and a yellow filled triangle on the bottom half, outlined with a black line.

We returned to the The Jägermeister Adventure this week on our third attempt (as the holidays intervened) and the session ran without technical issues. We did choose to run audio via Discord, but keep video on Roll20. I used tabletoprecorder.com as usual. Andy wasn't available so we covered his character between us.

Characters.

Saul Emzer (Graham) - the only professional bounty hunter in the group, a guild member well aware of his own shortcomings. Saul knows his aptitude is the down and dirty part of the missions. He isn't the brains, and he certainly can't fly a ship, but when the trouble goes down, he's a man of action, and of stealth when needed. Saul has brought the rest of the team together to support him and fill out the skill gaps. He doesn't like to think of himself as the leader, but he's the one with the official guild membership. He's made some big scores in the past.

Gibert Chang (Andy) - hailing from the Meriden system's Harmony habitat, the home of an obscure religious sect, Gilbert sought freedom by joining the Imperial Interstellar Scout Service. He grew up with good understanding of space construction and has supplemented this with a wide range of technical skills, becoming a professional spacer. He describes himself as the potential getaway driver, but is officially the ship's engineer,  and he comes with a broad (but not deep) range of experience and a well-used but cared for vacuum suit called Nadia.

Arturo "Lucky" Javed (Paul) - Lucky's life has been a lot of ups and downs, probably more of the latter than the former. He aspired to be an intelligent agent but was kicked out of that career early on following a serious injury. He then took to a life of petty crime, struggling to make do and stay out of trouble. Eventually, a role came up on a Merchant vessel, but he kept his hand in with the underworld to try and make some money on the side. He knows Gil of old following a job that went sideways. Lucky is the one who is likely to make contact with any criminal elements that the group may need to deal with.

Pen Gata (Neil) - has spent his life in space, with a broad range of spacer skills that means he's the pilot and astrogator. Once again, he's a broad specialist rather than a deep expert. (The character was built with package generation so has a less developed life path).

The Jägermeister - a 100dT Jump-2 streamlined courier capable of 6G thrust, the ship is also their home and Assured Courier's GmbH's main asset. The crew mostly live aboard, as it's a lot more pleasant than the desert world of Ikeran where they're officially based (and have a rented office). The ship is usually located in one of the downport's long-term parkways. She's armed with a single triple turret with beam lasers and a missile rack. 

Session notes.

This was the aftermath; the crew had captured Edric Voss but didn't have the data package. His crew were fleeing on the Hirondelle and decisions were needed on what to do next!

It's worth noting that players did spot a route to exit the campaign (taking lesser bounties on Voss' actions in local systems where he'd murdered people) but, thankfully, they decided to carry on!

I'll drop the summary below. As usual, the tone and summaries from tabletop Recorder don't really hit what I want, but they're useful. I'll do a nutshell summary at the end.

Summary of the Session (lightly edited AI synthesis of the transcript).

In the bustling starport of Bulari, the adventure began with the crew aboard the Jägermeister facing a critical decision. The narrator described the scenario, revealing that their current mission revolved around capturing the elusive Voss and potentially retrieving a valuable data packet to fulfil their contract fully. Pen questioned the location of the data packet, suspecting it might be on another ship that could be escaping their grasp. Saul and Arturo, wary of missing any detail that could lead to Voss's secrets, contemplated whether the bounty was hidden within Voss himself, hinting at the need for a more invasive search. Their musings on using medical scanners or more crude methods set a tone of urgency among the crew. As the conversation furthered, the idea of interrogating Voss came up, but no definitive plan was set as doubts about the data packet's location lingered. 

Under the harsh realisation that returning incomplete results to their employers at the Great Library of Kahn could forfeit their entire reward, they pondered their next move. Saul detailed the contract's strict terms: Voss, the data, and all materials must be recovered to receive payment. Pen noted another opportunity involving the Imperial authorities at Bulari who offered a reward for Voss due to an unrelated crime, considering it a lesser, yet viable option. 

The crew discussed their need for thorough planning, as escaping the starport without alerting authorities could prove challenging due to their recent involvement in a hangar incident. As they deliberated, the urgency to chase down the ship containing the data packet intensified. Chang and Saul were keen on ensuring they could refuel and take off while evading the defence mechanisms actively thwarting flights due to an ongoing incident in orbit. 

Pen skilfully negotiated with the port authorities, emphasising their role as licensed bounty hunters crucial to resolving the orbital conflict. This exchange led to a strategic, if reluctant, approval for their departure, contingent on signing a waiver that absolved the starport of any responsibility for their safety. Once cleared, the crew skillfully navigated their ship, avoiding space debris and laser defenses, exiting the atmosphere while maneuvering towards the site of the ongoing conflict. The chatter over the comms revealed another ship, their rival Headhunter, in distress, tumbling due to a manoeuvre drive failure after it had taken a lucky hit from the fleeing Hirondelle. 

The crew swiftly shifted their focus to a rescue operation, showcasing their skills and solidarity amidst the unpredictable perils of space bounty hunting. As they stabilised the distressed ship, they prepared to confront the escaped ship, all while dealing with the interpersonal tensions and histories that colored their daring exploits among the stars, especially those between Saul and Aoife Scarlock, the captain of the Headhunter. 

Amidst the thick tension and buzzing of control panels within the Jägermeister, the crew found themselves grappling with the nuances of their equipment deficiencies. With Gil designated as the most suitable, though admittedly not skilled, at manning the sensors, the team attempted to make sense of their situation. The vessel Hirondelle had kept their attention, suspected of escaping with the important data and Voss's team securely onboard. 

Pen, negotiating channels of communication and information, coordinated with Port Warden De la Cruz from Bulari to explain Jägermeister’s activities involving the Hirondelle. The interaction was tense, as they also discussed the unauthorised use of beam laser weapons by Hirondelle within the starport vicinity—a further complication adding to the vessel's trail of crimes. 

Meanwhile, Saul, without the specific skills of a professional bounty hunter but with determination, geared up for an impromptu interrogation boosted by guidance from Arturo, who sagely offered legal pointers. Though slightly unskilled, the duo managed to navigate the interrogation intricately, aiming to extract useful insights from Voss without resorting to overt coercion. The crew learned of Hirondelle's likely trajectory towards the Red-zoned world of Valkos, and tactical discussions ensued. 

They pondered Voss’s potential connections and upcoming manoeuvres whilst considering their own strategic moves which involved a decision between pursuing Hirondelle directly or setting a cautious wait in orbit around Minerva to possibly intercept. As plans solidified about their travel and the potential perils that lay ahead on Valkos—a planet suffering from a nuclear winter with a small, clinging population who had refused to be evacuated —the crew also conjectured about the implications of the journey, the risks of planetary defence systems, and the continuing enigma of the elusive data their quarry might still hold. This speculation knit tightly with their ongoing tactical deliberations, all haunted by the presence of space’s unpredictable void and the ever-persistent pursuit of bounties within it. In the throes of strategic planning aboard the Jägermeister, the crew meticulously mulled over their options concerning the pursuit of their elusive prey, Hirondelle. 

As the external scenario developed, with ships darting through space, trying to outmaneuver one another, Saul requested an astrogation check from Gil, aiming to deduce their adversary's probable destination. The analysis, albeit time-consuming, indicated that Hirondelle might have just jumped towards Valkos, a prospect that hung heavy with both opportunity and peril. With the prospects of a confrontation in space looming, the crew deliberated the strengths and weaknesses of their vessel compared to the stolen merchant vessel, which, despite its formidable armament, appeared to lack sufficient defenses. A speculative strategy emerged from Saul and Pen, considering disabling the enemy ship to facilitate a boarding operation, thereby avoiding a direct firefight—a notion supported reluctantly by Pen, who feared they might be outmatched. 

As they spun their strategies against the canvas of space, a somber news broadcast reached their ears, reporting a grim incident back at the starport—the steward from Hirondelle had been gruesomely murdered by Voss's crew. This revelation cast a dark shadow, reinforcing the urgency to capture the fleeing ship, which not only carried criminals but also sailed with relentless ruthlessness. Despite the tactical quandaries and the morally murky waters of space bounty hunting, the crew's spirits were buoyed by the challenge. They embraced the complexity of their mission with a mix of trepidation and thrill. As they plotted their next move, choices ranged from safe tactical waits to risky direct assaults, each option weighed with the potential consequences and their preparedness—or lack thereof. Pen and Saul debated the merits and risks of landing on Valkos while considering alternative strategies like waiting in orbit or intercepting at another juncture. The conversation veered into logistical concerns about refuelling and the critical need to account for Minerva and Valkos' whereabouts, reflecting the constant calculation required to navigate not just space, but the intricate dance of decision-making. 

Ultimately, despite uncertainties, the crew set their sights on the interdicted system of Valkos, driven by a mix of strategic consideration and the allure of the unknown. The decision, fraught with peril yet laden with potential, underscored the relentless pursuit inherent to their line of work. As they prepared for the next phase of their journey, the crew remained a dynamic ensemble of sharp minds and ready spirits, their eyes fixed on the stars, their thoughts tethered to the mission at hand.

In summary: The crew had Voss captured and had managed to blag Aoife Scarlock into pursuing the Hirondelle in the Headhunter. They were hoping to avoid being linked to the fight in the docking bay. The biggest issue was that the ship had just finished taking in the water for fuel, and had another twelve hours or so before they'd have processed enough to jump. 

Arturo used his legal training to get the ship out into pursuit, avoiding the planetary lockdown due to the engagement in orbit. Reaching orbit, they found the Headhunter tumbling out of orbit having taken an unlucky his it the M-Drive. The Jägermeister stabilised the ship in orbit, but declined to send the team over to help, which resulted in a spiky conversation between Scarlock and Saul, with threats of legal action and getting even.

The Jägermeister set off in pursuit, managing to get sensor lock just to find the Hirondelle jumping out of the system, still under thrust. The sensor data was processed to try and establish where the ship was likely to be going.

Meanwhile, Arturo led the interrogation of Voss, who gave away very little. They got a hint that Valkos or Minerva were the most likely destinations, which matched with the jump vector calculations to indicate that Valkos was the target. They planned to freeze Voss in the low berth once they'd got as much out of him as possible.

Meanwhile, there were questions from the Port Authorities on the firefight in the bay. They provided statements, which were accepted. False flight plan filed, they jumped to the interdicted Red Zone Valkos system after lots of discussions on how to do this safely and effectively. Radiation, nuclear winter and desperate survivors, not to mention live munitions and defence systems awaited.

3 September 2025




01 September 2025

Books in August 2025

Infographic exported from TheStoryGraph.com showing a collage of the covers of the eight books that I read in August 2025, arranged in a 4 wide and 2 deep matrix. The top of the graphic shows an orange and blue avatar of myself with sunglasses on, with the text "@cybergoths August 2025 Reads" beside it. The books are described in the post below.

August 2025 saw me read another eight books and 2,234 pages. For reference, this was one book and some 700 pages less than last year, but the data is a little inaccurate as I've actually read a raft of shorter 'In Nomine' supplements in PDF that I didn't bother recording.

So far this year, I've read 78 books and 19,886 pages. I am ahead on numbers of books read.

The mix this month included two roleplaying games, a short story collection and a single non-fiction audiobook. That was Borderlines by Lewis Baston, which was an enjoyable journey through the borders of Europe, illustrating how the interior of the continent has shifted around and the impacts of border changes. 

The roleplaying games were both ones that I hope to run soon - In Nomine and Coriolis: The Great Dark

In Nomine gives players the chance to be angels or demons, fighting the battle between heaven and hell on Earth. I will be running this at Furnace in October. I last played this some time back in the late nineties when it first came out, in an excellent game run by Ric based around the Northern Ireland peace process. 

The Coriolis book is the sequel to the previous edition of the game; rather than rebuild the setting (after the three campaign books comprehensively trashed things and put everything up in the air), Fria Ligan decided to follow the story of a refugee/explorer fleet that set out beyond the Third Horizon, hopefully following the course of the Nadir, a lost colony ship. However, when they get to their destination, they find many problems; the setting is one of exploration, dungeoneering (almost) and factional conflict. It's much more slickly done and presented than Coriolis: The Third Horizon, but I still love the original setting. However, I hope to run the campaign set once it's available properly in the new year and I'm looking forward to a game with a very different feel.

The collection of shorts was the latest edition of Clarkesworld Magazine (#227). I've had a subscription for quite some time but rarely read them properly, so I'm trying to get better at that. 

We Begin at the End by Chris Whitaker is a twisty tale of small town drama, in which a criminal is released back into the community and not well received. Things escalate, and we follow the chaos that ensues, turning everyone's life upside down. Recommended.

The Hungry Gods by Adrian Tchaikovsky sees several tech entrepreneurs returning to Earth after many years on Mars and beyond, assuming the population has been wiped out with climate change and collapse. However, the survivors have been more tenacious than expected, and become involved in the very real struggle between the three returnees and their very different visions of what the world should be like. These visions don't really involve the survivors, who are an inconvenience. There are hints that the fate of their ventures may not have been as good as they like to make out. I did enjoy this a lot, but I preferred his previous book Bee Speaker, which I read back in June 2025, which has similar themes.

Ben Aaronovitch's Amongst our Weapons is the latest Rivers of London book. This returns back to the main character, Peter Grant, who is about to become a father. He faces some terrifying experiences, including the North of the UK! I really enjoyed this and the pages slipped past effortlessly.

The final book that I read was Richard Adams' classic Watership Down. I read this on a nostalgia trip while on holiday. As a child, my parents used to take us to Devon or Cornwall, and I'd have a pile of books to read (indeed, finding the space to stash them was a key part of holiday packing for the car), and this book was usually there (along with Andre Norton's Solar Queen, some of Rosemary Sutcliff's Eagle of the Ninth books, and others like Sir Arthur C Clarke's Rendezvous with Rama). Anyway, I decided to read it again, and was reminded just how well written it is. Delightful.

Overall, a decent month. It will be interesting to see how September will go, as I'm travelling for work a fair bit, but also have convention preparation to do.

1 September 2025

#RPGaDay2025 - flamed out, but likely to restart

A picture of a bookshelf with the #RPGaDay2025 prompts shown on the spine of books. There's also a crystal ball and a bottle there. Full details here: https://www.autocratik.com/2025/07/announcing-rpgaday2025-in-august.html

It's RPGaDay season again. Here's a link to the blog post with the current year's prompts.

Yes, I've fallen way behind.

I suspect that I will try and complete some more posts, but this year I found the prompts harder than usual. Some of them had me feeling that I was repeating myself or I found them very obscure. 

If I do them, they'll slot in where they should have been (for tidiness) but I think that the RSS feed should still show them.

1 September 2025