Ready to go. |
Drawing the snake down into the great hall, a fight developed, with one of the player mice going down almost straight away to a critical (Into the Odd's engine is brutal). Through clever use of the snake, which ate a further two rats, and determined battle, they defeated the rats. Interrogating the survivor, they got an agreement to be shown the hideout that the rats were using, perhaps four miles away to the north. They helped to secure Stumpsville's doors, and set out in the morning with their rat prisoner to find the townsfolk. They stopped at Oaksgrove to report on the trouble and to ask for help for the survivors.
We left the game at that point. It was interesting, as the eldest was getting into character and the youngest was enjoying himself but doing a full mess around. It was the kind of behaviour I hadn't seen since when I first played RPGs (I was his age and it was with school mates) and it was a bit frustrating, but he seemed to enjoy himself. We pressed on and prevailed.
Looks like I'll need to generate the woodshed adventure site as they want to go on. Nathan is also asking about D&D and other games; are they more complicated with more options was his first question. He observed that although games like Minecraft Dungeons (which Aidan loves) have the vibe, they have a lot less options. It'll be interesting to see how this develops.
4 September 2022
No comments:
Post a Comment